📊Attributes & Stats
Unsure where to allocate points or what resistances you receive? You're in the right place!
Arkaik works with the status distribution system.
Each level you gain grants you some points to distribute.
Every point allocated in the attribute list provides you with some bonuses.

Attribute List
To navigate through the list, simply follow the example of the "GIF below".

Vitality (VIT)
Each 1 point in "VIT" grants you some bonuses.
Max HP
+1%
Healing effect increase from (Consumables / HP)
+2%
Resistance to Poison and (Deadly Poison), and effect reduction
+1%
Reduces chance of (Burn, Hypothermia, Crystallization) and duration
+1% and 0,1s
Every 2 points in VIT increase "Physical Defense"
+1
Every 5 points in VIT increase "Magic Defense"
+1
Intelligence (INT)
Each 1 point in "INT" grants you some bonuses.
Base Magic Attack
+1,5
Max SP
+1%
Healing effect increase from (Consumables / SP)
+1%
Resistance to (Sleep and Deep Sleep)
+1%
Slightly reduces variable casting time
(No Formula)
Every 2 points in INT increase (Magic Defense)
+1
Every 2 points in INT increase (SP Natural Recovery)
+1
Dexterity (DEX)
Each 1 point in "DEX" grants you some bonuses.
Accuracy
+1
Increases ranged physical attack
+1
Reduces variable casting time
(No Formula)
AIncreases attack speed
(No Formula)
Every 5 points in DEX increase (Melee Attack)
+1
Every 5 points in DEX increase (Magic Attack)
+1
Every 5 points in DEX increase (Magic Defense)
+1
Luck (LUK)
Each 1 point in "LUK" grants you some bonuses.
Critical Attack
+0.3
Resistance to (Curse and Hex)
+1%
CEvery 3 points in LUK increase (Physical Attack)
+1
Every 3 points in LUK increase (Magic Attack)
+1
Every 3 points in LUK increase (Accuracy)
+1
Every 3 points in LUK increase (Dodge)
+1
Every 5 points in LUK increase (Resistance to Critical Hits)
+1%
Every 10 points in LUK increase (Perfect Dodge)
+1